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Post by puffthemagicdragon on Jul 21, 2008 18:52:46 GMT 1
Ryxikor shakes his head as he sees Mia rush in to save her friends. Once he sees the wolves move in for an attack, he launches his dagger, and is frustated at the bad miss. He quickly starts on the move, stepping out to his right, he circles around a bit to try and get to the wolve's back, switching his rapier from his left hand to his right. He positions himself behind the beast and at the opportune time he tries to skewer the canine just behind the front forelimb, knowing its heart and vital organs are right in its chest, between its front two legs.
AC: 16 HP: 10
Move action: 30 ft to H11, if that wolf moves Ryx tries to adjust. Standard action: Attack W2 Attack: 1d20(8)+4+2(flanking)=14 Do we get to flank a wolf?
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Post by Ilya on Jul 21, 2008 20:39:59 GMT 1
Stadvas, like Odlin, moves past Mia and takes a spot at her other side."Stay alive." he whispers to her, before directing his full attention, and his flail, towards the wolf.
Free action: 5ft step to J-10. Full-round attack on wolf 1. 1d20+2 = 11+2 = 13
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Post by nodaisho on Jul 22, 2008 6:49:06 GMT 1
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Post by achinca on Jul 22, 2008 18:07:48 GMT 1
Initiative: Wolves, Creature, Odlin, Stadvas, Augustine and Ryxikor. The wolves attack their target, the one on the left attacking Odlin and the other one attacking Mia. However, by a strike of good luck, neither of them seems to be able to bite our heroes. The creature to the left is still not moving. Mia starts carrying the body of the dead woman towards the village “ Make sure these animals don’t sacrilege the body of Dornal (the dwarf). I will be back soon to bring him back to the village.”Odlin moves forward and swings but his club fails to connect with the wolf. Stadvas moves forward and swings his flail but fail to crush any of the wolf bones. Augustine shots his arrow at the wolf on the left which is in a fight with Odlin. The first arrow nearly hit the dwarf but the second one goes deep inside the wolf’s chest. Ryxikor moves towards the back of the wolf and using Stadvas to flank it, he digs his rapier deep into the animal, finding the liver of the poor beast. The wolf yells in pain.
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Post by Caledonian Achilles on Jul 22, 2008 18:48:04 GMT 1
A quick step allows Odlin to harry the wolf so that Ryx can land a telling blow. With some careful blows he attempts to give his warrior ally an adventage
M: 5ft step to J9 so flanking wolf with Ryx S: (success!)
AC 16 (17 vs W1) hp 13
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Post by nodaisho on Jul 23, 2008 0:29:36 GMT 1
Augustine drops his pack to the ground, and looses another pair of arrows at the wolf. Rapid shot on W1 (1d20 + 4=5, 1d20 + 4=14)Damage: 1d8 + 2 (new bow) AC: 17 HP: 15 The dice aren't liking me here, are they? DM Edit: Noda, do you apply the -4 when shooting in melee (or you got the precise shot feat or whatever it is called to cancel that)?
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Post by puffthemagicdragon on Jul 23, 2008 14:32:42 GMT 1
Retracting his bloody blade from the creature and listening to its yelp makes Ryxikor smile broadly. Trying to end the fight quickly without getting injured, Ryx lunges forward again with his rapier.
HP: 10 AC: 16
Standard action: attack W2, if he is preoccupied I will take advantage of sneak attack
Attack: 1d20(14)+5+2(flanking)=21, finally a good roll Damage: 1d6 for rapier, 1d6 for sneak attack
If the wolf dies , then he will use a move action to move north as far as possible. I think I'm out of sight of the ? creature, So I'm thinkin he won't see me moving that way. I think I could get to C12
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Post by Caledonian Achilles on Jul 23, 2008 17:17:29 GMT 1
Odlin scowls briefly as he watches Ryx leave the second wolf to him Stadvas and Augustine
heh. just thinking in character and trying to make one post per day! in 4th ed we have a great system... everybody, and i mean everybody, picks on one bad guy and keeps kicking him until he runs home crying to his mummy. the less bad guys taking attacks on the party mean we all survive longer. 3 weeks without a TPK to show for it! quite important coz bad guys have double digit hp (usually about 25 or so, and one tough so and so had triple figure hp!)
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Post by Ilya on Jul 23, 2008 17:19:13 GMT 1
Stadvas attack the the animal a second strike. Luck has so far been on their side, and the faster the wolves are dead, the less they will need such luck in the future. That is why the warrior focuses on damage, and not on accuracy.
1d20+5 = 15+5-2+2 = 20 (That's including a Power Attack 2 and Odlin's aid another.) AC:17 HP:21/21
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Post by achinca on Jul 23, 2008 19:32:42 GMT 1
Initiative: Wolves, Creature, Odlin, Stadvas, Augustine and Ryxikor. In pain, the wolves attack the enemy facing them. The first one fails to bite the flesh of Odlin but the second one is able to scratch Stadvas deep. The creature approaches the group at full speed. It looks like a huge oversized wolf with a large mouth, scary pointy teeth and a Mohawk on its ahead. However, when it starts yelling insults in goblins, the group recognizes that they are facing a young worg. Ryxikor is the only one to understand that the worg is upset that the group is disrupting this brand new spot to easily get meat and blood. Odlin moves to the side of Stadvas and successfully distract the wolf, helping the warrior. The fighter, looking to end the fight is a fast and furious manner swings his flair and the massive spiky ball of metal ends up on the wolf head, destroying its skull. The wolf falls to the ground dead, blood flowing from all of its orifices on its head. Augustine unleashes two arrows in succession. The first one sails high but the second one goes through the wolf’s eyes, killing the beast instantly. Ryxikor decides to move toward the back of the mausoleum. Stadvas” -2HP damages – Currently at 19/21
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Post by Caledonian Achilles on Jul 23, 2008 21:45:27 GMT 1
Odlin feels somewhat euphoric since he helped two allies take down two wolves. His mond jumbles the possibilities in his head for a second until the heat of battle sings through his veins again.
The menacing worg is a new threat for Odlin and he wonders if he should consume his limited arcane energies upon the fiendish abomination.
Aware that it it might pounce first, Odlin prepares for death and mayhem.
AC17 vs worg, otherwise 16 hp 13 melee +1 (1d6)
i'm assuming the worg attacks before the dwarf acts? if the worg attacks odlin, swing at it then take a 5ft step away so that augustine can shoot it without it being in melee. try and step to somewhere so i can help stad flank later on if the worg rushes at augustine, try and move to the worg in such a way that Odlin will be flanking it and try and hit it with a club if it does something else then best guess!
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Post by nodaisho on Jul 24, 2008 2:44:39 GMT 1
Augustine braces himself for the rush of the Warg, and if it isn't in melee with one of his allies, he takes a step back away from the Warg, and fires a pair of arrows at it. Otherwise, he drops his bow, draws his sword (take a step to avoid AoO if needed, if the warg isn't in range, draw on the move), and attacks the warg if he can. Bow attacks on Warg (1d20 + 4=6, 1d20 + 4=11)If using a sword, subtract 1 from the first attack, miss anyway. I don't have precise shot, I just forget that they are going to be in melee by the time my initiative comes around. Getting precise shot soon as we ding (any time now).
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Post by Ilya on Jul 24, 2008 11:40:24 GMT 1
Stadvas' portion of euphory over the defeat of the wolves is mixed with a healthy amount of pain due to the scratches, but certainly not enough to stop him, after a brief shake of his flail to get the pieces of wolf off, from trying to send their next adversary the same way. The human attempts to both keep all of his companion's actions in mind and find a way to inflict harm upon the worg.
If the worg goes for Odlin, and it is not close enough, delay until Augustine is done shooting, so we're not in melee, then take a 5-ft step towards it and attack.
If it goes for Augustine, I move normally to the worg, pray that the AoO doesn't get me killed, and attack anyway.
1d20+5 = 4+5 = 9
HP:19/21 AC:17
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Post by puffthemagicdragon on Jul 24, 2008 16:22:08 GMT 1
Hearing the goblinoid voice and what it says, Ryx surmises that the lone wolf looking creature is in fact a worg. He turns back to help his friends.
AC: 16 HP: 10
Ok, I'm trying to role play this correctly and not meta-game. If he does figure it out, he can move to L11. Otherwise if he doesn't figure it out he will move all the way around the mausoleum coming back around the other side.
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Post by achinca on Jul 24, 2008 20:30:48 GMT 1
Initiative: Worg, Odlin, Stadvas, Augustine and Ryxikor. The worg yells in goblin “Where is the wizard? Where is the magician?” It is not able to identify the spell caster so it decide to attack the one who looks dangerous with his arrows but not a sturdy as a dwarf or a protected as a warrior like Stadvas. It decides to maul Augustine. The worg takes a nice bite of the poor ranger leg. Seeing Augustine being attacked, Odlin positions himself in a way he can flank the monster and swings his club. He hits the worg in its spine and the dwarf can hear some bone cracking. Stadvas moves toward the worg and swings his flair but misses the head of the monster. Augustine drops his bow, unsheathes his sword and attacks without success the monster. Ryxikor realizing the nature of the monster, decides he needs to help his partners in arms and moves toward the fight. Augustine: -5hp – Currently at 10/15
OOC: Ryxikor: when you learned goblin, you also learned about the creatures that speak it which is why you identified the worg
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