|
Post by Talon on Nov 16, 2010 15:59:13 GMT 1
Seeing Padre fall, Dra'gen yells out PADRE! hoping that his comrades catch the meaning. Not bothering to find out, Dra'gen turns his attention immediately to the guard who fell his comrade and takes two ferocious swings ===== AC: 17HP: 25/39 Roll(1d20)+8: 13,+8 Total: 21Roll(1d20)+8: 15,+8 Total: 23OOC: Psychic Strike is now spent. This round is damage as normal until I infuse it again. I have to spend a round to infuse it and right now is prolly not the best time to do so...
|
|
|
Post by She-Elf on Nov 16, 2010 21:17:08 GMT 1
Seeing that Kerraur is in much better shape and that things are looking dire, Sirali decides it's time to pull out the weapons. Stowing the wand away she draws her Composite Shortbow and fires at one of the men engaged with Ryx.
Shoot at S4 Attack 1d20(8)+2=10 That includes -4 for firing into melee Damage is 1d6+2Str +1 Point Blank Shot, but I doubt I hit...
|
|
|
Post by Ilya on Nov 17, 2010 15:28:24 GMT 1
Kerraur watches the party's cleric hit the deck, and the squawk he releases may be recognizable, if only by intonation, as a curse in his people's tongue, which is then followed by more sharp whistles and howls, unintelligible to anyone but the air elemental that helps him.
The elemental moves closer to Bishomon, extending a tendril of swirling currents. The smoke that has been shifting through its form is gathered into that one extension, and it reaches towards Bishomon's face. After the attack, it retreats, again, moving behind the Rogue's target and catching his attention.
Kerraur, in the meantime, decides he's seen enough Magic Missiles for the fight, and prepares to interrupt Bishomon's casting should he attempt more of it.
Familiar: move to 11D, touch attack on Bishomon to transmit the Claws: 1d20+6=8+6=14
Kerraur: ready action to counterspell.
|
|
|
Post by achinca on Nov 17, 2010 20:12:27 GMT 1
Initiative: Dra'gen, Ryxikor, Sirali, Padre, Enemies, (Action Stopped at Bishomon), Kerraur
The elemental move toward Bishomon and tries to attack him with the claws of Belkar but fails.
Dra’gen focuses his energy on the guard who felled Padre and succeeds in both attacks.
Ryxikor attacks the soldier with both dagger and rapier but fails to connect.
Sirali shoots with her short bow but fails to hit her target.
Padre continues to bleed.
S4 ad S5 swings a Ryxikor but do not connect. S6 move toward the druid and sorcerer. The guard swings and hit Dra’gen.
Bishomon activates his wand aiming for Dra’gen and ….. (I stopped here because I have no idea what Ilya meant with his post about counter spell. As an FYI, it is a wand activation, not a spell)
Map: same as before but S6 in C5 and Elemental in D11.
Padre: -1HP – currently at -5/36 Dra’gen: -6HP – currently at 19/39[/b]
|
|
|
Post by Talon on Nov 18, 2010 16:53:28 GMT 1
With the adrenaline coursing through his veins, Dra'gen barely even feels the bite of steel tearing into his flesh. He notices the blood stain on the soldiers sword as it is withdrawn and knows it struck, but he has no idea how serious the injury is. He finds out a moment later as he twists his torso for his attack with the second blade and the unexpected jolt of pain shoots through his body causing him to falter his swing and miss his target. He makes a quick mental note not to twist quite so much with his newly acquired injury.
=====
AC: 17 HP: 19/39
Roll(1d20)+8: 17,+8 Total:25
Roll(1d20)+8: 6,+8 Total:14
DMG:1d6(+4)
OOC: this is of course assuming Bishomon fails to cast his spell..
|
|
|
Post by achinca on Nov 18, 2010 18:08:52 GMT 1
OOC: Bishomon spells was countered assuming bishomon is alive. IF the claw touch, they might do him. Stay tuned
|
|
|
Post by achinca on Nov 22, 2010 20:10:18 GMT 1
OOC: Bishomon is still alive the touch attack failed but his spell was countered.
Kerraur Familiar still has the claws with him (I think he needs a successful touch attack to "transfer" the spell to his victim)
So please feel free to post!
|
|
|
Post by She-Elf on Nov 26, 2010 19:04:40 GMT 1
Sirali's heart pounds fiercely as she knows that she risks her own life by throwing herself into the firing line, but the timid Druid knows that if she does not do this it is quite possible neither her nor any of her allies will make it out of the room alive - she moves quickly, knowing that Padre needs her and healing her abilities. She moves next to him ready to expend one of her healing spells.
Double move to H8 I'm guessing that means no standard action...
|
|
|
Post by achinca on Dec 1, 2010 22:14:20 GMT 1
Initiative: Dra'gen, Ryxikor, Sirali, Padre, Enemies, (Action Stopped at Bishomon), Kerraur Bishomon tries to activate his wand but Kerraur uses a few arcane words and the spell from the wand fizzles. The elemental realizes that his master is controlling Bishomon so it decides to help Ryxikor. He moves and activates the claws but because it is too high, it fails to connect. It has 1 round left on the claw. Dra’gen continues his masterful use of his psionic swords and strikes the guard who has just downed Padre. However, the fighter is no chump and avoids the second hit. Ryxikor expertly strikes S5 with his rapier but fails to feed Organripper. Sirali moves close to Padre who continuously bleed. S4 and S5 strike at Ryxikor. Only the second soldier is successful. S6 moves behind Ryxikor, flanking him and succeed in his attack. G2 swings at Dra’gen but the psionic elf is too agile for the blade. Bishomon uses his wand again (Result to wait if Kerraur counter the spell). The man in the cloak disappears in the stairs. Padre: -1hp – Currently at -6/36 Ryxikor: -6HP – Currently at 13/29
|
|
|
Post by Talon on Dec 2, 2010 14:55:56 GMT 1
Dra'gen recovers from the missed hit and as he comes back around for another hit he pulls his swing a bit for fear of making his newly acquired wound agitated and sending another jolt through his body, but his follow up strike is true.
=====
AC: 17 HP: 19/39
Roll(1d20)+8: 9,+8 Total:17
Roll(1d20)+8: 17,+8 Total:25
DMG: 1d6(+4) each
|
|
|
Post by puffthemagicdragon on Dec 2, 2010 15:11:53 GMT 1
The wily warrior elf, decked out with weapons and topped off with his black wide brimmed hat, suddenly finds himself surrounded. He continues with his graceful movements and attacks the same fighter he hit last attack. Ryxikor notices the air elemental move in behind his opponent and uses that to his advantage. While the fighter is flanked by both the elemental and Ryx, the elf lunges out with his rapier and quickly follows up with a slash towards his neck.
AC: 19 HP: 13/29
Full round action: attack S5 with rapier and dagger
rapier attack: 1d20(13)+8+2(flanking)=23 dagger attack: 1d20(11)+6+2(flanking)=19 rapier damage: 1d6+1 dagger damage: 1d4+1
if denied dex, sneak attack damage rapier: 2d6 dagger: 3d6
|
|
|
Post by She-Elf on Dec 3, 2010 21:47:48 GMT 1
Having reached the downed Cleric, Sirali holds him up with one hand and the wand in the other. She works quickly knowing the situation is desperate and hopes to see signs of life from Padre.
1d8+1=9 \o/ 4 uses remaining
|
|
|
Post by Ilya on Dec 6, 2010 12:59:22 GMT 1
The elemental swings one of its half-transparent appendages in the direction of one of the enemies, distracting him and keeping Ryxikor safe. In the meantime, its master comes closer, muttering arcane words of his own, and before Bishomon can get his spell off, cloaks the battlefield in a thick mist that makes it impossible to locate anyone not within arm's reach.
HP: 12 AC 20 Elemental: Aid another (AC) for Ryxikor against S4. 1d20+8=9+8=17
HP: 24 AC: 11 Kerraur: (if he is going after Bishomon, delay until he is next just after Sirali) move to 6E*, cast Obscuring Mist.
*Depends on how you handle attacks from mist into clear air and the other way, Achnica. If attacking from mist into clear air and back grants concealment, he'll stop at 5E. If it doesn't, he'll get to 6E.
|
|
|
Post by achinca on Dec 6, 2010 23:01:21 GMT 1
Initiative: Dra'gen, Ryxikor, Sirali, Padre, Enemies, (Action Stopped), Kerraur Bishomon activates his wand only to have it countered again. The arcanist swears. Kerraur, having used his ready action delay his new action until Sirali has acted. His elemental moves to help Ryxikor. Talon swings with both swords at the guard but only hit him once, cutting him more. Ryxikor pierces the soldier with his rapier and dagger and the man dies in a gurgle of blood. Sirali uses the wand and reanimate Padre. (4 charges left) Kerraur uses the obscuring mist spell a fog (40 feet in diameter appears around him. He is now concealed as is S6 to everyone unless they are 5 feet away from them. Padre opens his eyes, silently thanks Sirali with his eyes and rolls away from the guard. This creates an AoO that luckily for Padre, fails. Once safe, he gets up. The guard swings at Dra’gen and succeeds in his effort, cutting the elf quite deep. S4 and S6 both swings their long sword and hit poor Ryxikor, cutting him real hard. S6 succeeds even with the partial concealment of the fog. Ryxikor knows that another double whammy like that and his career is over. Bishomon, seeing that his soldiers are in good shape, and does not know where Kerraur is, so he decides to help his guard and activates the wand, energy darts striking Dra’gen. Padre: +9 – currently at 3/36 Dra’gen: -7HP -6HP – currently at 6/39 Ryxikor: -11HP – currently at 2/29
OOC: Ilya, regarding obscuring mist, you can only attack from mist into clear air if the object your attack is 5 feet away. If it is farther away, you are both cancelled to each other. OOC2: E6 was occupied so I put him in S4. If you want him in another location, let me know.
|
|
|
Post by puffthemagicdragon on Dec 7, 2010 13:58:12 GMT 1
With the last deep cut, a small, "Umph" escapes Ryxikor's lips. With new bright red blood mixing with the dark brown stains of dried blood on his armor and clothes, Ryx sees he's in a dire situation, "Sirali, Padre, I'm gonna need you." he yells out, hoping things don't get worse. Trying not to get caught between the two soldiers, the elf moves over five feet, trying to keep one soldier in the mist. Using his combat expertise, the warrior rogue starts fighting more defensively than before. Hoping the strange air elemental moves to flank the soldier with Ryx, he attacks the same soldier he hit moments ago. He lunges forward with his rapier and slashes with the drow dagger
AC: 22 (19+3) HP: 2/29
free action: move 5' to D7 full round action: fight defensively, attack S4 with rapier and dagger rapier attack: 1d20(10)+5+2(flanking)=17 dagger attack: 1d20(8)+2+2(flanking)=12
damage rapier: 1d6+1 if he is denied DEX, sneak attack is 2d6 for rapier
ooc: I think he hit S4 already 2 or 3 rounds ago
|
|