|
Post by Talon on Nov 9, 2010 15:28:01 GMT 1
When the short swords appear, Dra'gen concentrates on filling the glowing blades with some of his psionic strength. He takes several long breathes and as he draws each breath, the glow seems to intensify making the blades seem to swell as if the elf is transferring each breath of life into the blades. Dra'gen opens his eyes, looks at the man known as Bishomon clad in studded leather and glares menacingly, baring his teeth in a snarling grin...
===== Imbuing blades with psychic strike
|
|
|
Post by achinca on Nov 9, 2010 19:12:58 GMT 1
Initiative: Dra'gen, Ryxikor, Sirali, Padre, Enemies, (Action Stopped Here), Kerraur Kerraur waits, the spell of Belkar Claws in his hand and ready to transform his hand or the elemental familiar extremities. Dra’gen looks meanly at Bishomon and using his psionic power, infuse his psychic blades with even more power. Ryxikor moves blindly around the room, hoping he does not fall and impale himself. Sirali uses the wand to heal herself. Padre waits, knowing that the windwall keeps the fighters at bay. Now if it only could contain magic missiles too. The soldiers move next to the wall, ready to attack. They all sheathe their bow. The guard gets his bow ready, aiming at Dra’gen. Bishomon uses the wand one more time, once again on Sirali, burning the druid. The man in the cloak shakes his head Bishomon, you are failing our Lord. You cannot dispatch these low lives with all the help you have. I will not intervene unless it is in the interest of our Lord. Sirali: -6HP – Currently at 12/31
OOC: I extended the wall for two more rounds as Kerraur get the wind bonus.
|
|
|
Post by puffthemagicdragon on Nov 9, 2010 21:12:24 GMT 1
Moving slowly and carefully, Ryx sticks close to the wall. He remembers moving around the stairwell when he came this way a few moments ago, so he imagines he might have found his way back. Once he feels the corner, he continues that way, turning the corner carefully. Having the wall nearby to help giude him, makes him feel at bit more at ease, but this is not the first time he's been blinded. The elf continues to follow the stone wall til he comes to another corner.
AC: ? HP: 19/29
move action: move to G4
|
|
|
Post by She-Elf on Nov 10, 2010 21:00:34 GMT 1
Sirali takes a quick step backwards, hoping to get herself out of harm's way and heals herself once more.
5ft step to C7 Use wand 1d8+1 7 uses left
|
|
|
Post by Talon on Nov 10, 2010 21:32:26 GMT 1
Dra'gen will move over to G8 by Padre
|
|
|
Post by achinca on Nov 10, 2010 22:03:09 GMT 1
Kerraur keeps waiting, the Belkar Claws in his hand ready to be unleashed. Dra’gen moves next to Padre. The Cleric nods at the elf with the powerful brain powers. Ryxikor uses his hands and his memory of the room to put himself in a protective location. Sirali moves a little away (but still within Bishimon’s range) and partially heals herself. Padre readies his mace, ready to split skulls. The guard and soldiers are growing impatient but are still contained by the wind wall. Bishomon unleashes the power of his wand and this time hits Kerraur. The man in the cloak rolls his eyes and stays silent. Sirali: +9HP –Currently at 21/31 Keraur: -8HP damages – Currently at 12/24
OOC: After Kerraur’s action, the windwall disappears.
|
|
|
Post by puffthemagicdragon on Nov 10, 2010 23:00:42 GMT 1
Ryxikor, the blind elf, leans up against the cold stone wall. He probably wouldn't have noticed how cold the stone is down here normally, it seems his other senses have already heightened, since his blindness. He moves back to the corner, rubs his eyes with his right hand, still clutching organripper with his left, and waits, wondering if the spell will eve wear off.
AC: ? HP: 19/29 move: 5' to F4
|
|
|
Post by Talon on Nov 11, 2010 14:46:29 GMT 1
As soon as Dra'gen notices the wind stop he hurtles both short swords at one of the soldiers on the other side
==== throwing both at S5 -Psychic Strike-
HP: 32/39 AC: 17
Roll(1d20)+6: 14,+6 Total:20
Roll(1d20)+6: 9,+6 Total:15
|
|
|
Post by achinca on Nov 12, 2010 22:33:40 GMT 1
Initiative: Dra'gen, Ryxikor, Sirali, Padre, Enemies, (Action Stopped Here), Kerraur Kerraur prepares himself as he knows the windwall is about to end. Dra’gen gets the signal and throws his two psychic swords. Only the first one hits, but it does a lot of damages. Ryxikor stays behind the wall, waiting for the blindness to disappear. Sirali actives the wand and heal some of Kerraur wounds (6 charges left) Padre swings his mace at S5 and fails miserably, nearly losing the weapon. S4 moves forward and attacks Kerraur, bleeding the raptorian a little more. S5 moves where S4 was (5feet), pulls a potion and drink hits. Some of the wounds created by Dra’gen heal. S6 moves forward 5 feet, swings at Padre and fails to hit. S7 moves forward and attack Dra’gen but fails to connet. G2 moves and attacks Dra’gen, drawing blood. Bishomon fires his wand of magic missiles at Kerraur, hurting the sorcerer even more. The man in the cloak takes a step toward the stairs. Kerruar: +5HP -3HP -5HP – Currently 9/24 Dra’gen: -7HP – currently at 25/39
OOC: After Kerraur action, the glitterdust spell will end.
|
|
|
Post by Ilya on Nov 13, 2010 20:42:47 GMT 1
Kerraur waits for his familiar to regain its eyesight, or, well, the sight of whatever part of its body provides that sense, and then whispers a short order to it, before retreating to a safe distance. The elemental remains in wait.
Delay until the familiar can see.
Kerraur: double move action: withraw to 2D before he'd death. Air elemental: Move (assuming the room is less than 10 feet high, and it can't fit above the cots) move to 8B, ready standard action to Slam (discharging the spell) any enemy that comes into threat range. If the room is ten feet high, it will turn into a Whirlwind and move to Bishomon's square. If the room is less than ten feet high, but it can fit above the cots, it will fly to 11C and do nothing else
|
|
|
Post by puffthemagicdragon on Nov 13, 2010 23:15:01 GMT 1
As Ryx hears the fight start to get louder, he sees that the cloud of glittering dust is starting to disappear, the elf realizes he can see! Wanting to help his friends, worried that something devistating could happen during his brief outing. He quickly turns the corner, once he sees the enemy fighter, he unsheaths his rapier as he dashes to the opponent. Once he gets close enough he slashes out with his dagger.
AC: 19 HP: 19/29 free action: 5' step to E4 move action: unsheath rapier while moving 15' to E7 standard action: attack S4 with organripper attack: 1d20(14)+8=22 damage: 1d4+1 ooc: I cant remember if we can unsheath a weapon on the move, I think I ask every time. If he cant he'll do it next round.
|
|
|
Post by Talon on Nov 15, 2010 16:27:03 GMT 1
Sidestepping the first guards attack, Dra'gen realizes a second too late his miscalculation as the second guards attack catches flesh and adds another wound. In an instant two more short swords are produced and the psion attacks the soldier immediately in front of him (S7).
=====
HP:25/39 AC:17
oh snap!
Roll(1d20)+8: 12,+8 Total:20
Roll(1d20)+8: 18,+8 Total:26
|
|
|
Post by She-Elf on Nov 15, 2010 19:35:47 GMT 1
Sirali notes that Kerraur still needs healing and that the Cleric is tied up in melee, so she continues with the role of healer for the time being, although she is concerned that she is quickly using up the wand's now very limited charges.
Heal Kerraur again 1d8+1 5 uses left...
|
|
|
Post by achinca on Nov 16, 2010 14:54:09 GMT 1
Initiative: Dra'gen, Ryxikor, Sirali, Padre, Enemies, (Action Stopped Here), Kerraur Kerraur moves away, knowing that he is a marked man. His pet elemental moves the other way. Both Ryxikor and the elemental can see again. Dra’gen recreates his sword and slices the soldier in front of him. The damages are so significant that the soldier falls dead to the ground in total silence. Ryxikor moves toward S4 and digs Organripper deep inside the soldier flesh. Sirali moves next to Kerraur and heals him with the wand. Padre swings at the guard but fails again miserably. Olidammara, why are you tricking me? S4 moves 5 feet north and swings at Ryxikor. He misses. S5 moves forward toward Ryxikor and swings at him. And misses also. S6 swings at Padre and misses. G2 swings his longsword at the cleric and lands a critical hit. The priest is badly injured and is bleeding profusely. Bishomon enters the room. So many targets to strike with his wand. He wonders who is the farther away from the healer and in bad shape. The man in armor with the symbol around his neck. He activates the wand and magic missile hit Padre. He eyes turns blurry and he falls to the ground unconscious. Kerraur: +8HP – Currently at 17/24 Padre: -24HP -8HP– Currently at -4/36 unconscious and bleeding
OOC: Talon: Plus put the damage formula for whatever weapon you use e.g. Short Sword: 1d6 + x + 1D8 (psionic infuse). Save me lot of time. OOC2: Puff, sheathing and unsheathing is a move action
|
|
|
Post by puffthemagicdragon on Nov 16, 2010 15:09:57 GMT 1
Back in the battle, Ryx stands his ground against the soldiers. He unsheaths his rapier and thrusts forward, attacking the same man he hit a moment ago (S4)
AC: 19 HP: 19/29
move: unsheath rapier standard: attack S4 attack roll: 1d20(9)+8=17 damage: 1d6+1
edit: just in case DM rules that Ryx was able to unsheath his rapier last round while moving. full round action: attack with rapier and dagger attack roll for dagger: 1d20(4)+6=10, blah
|
|