Post by achinca on Sept 14, 2010 16:57:38 GMT 1
1) The Banewarrens (Monte Cook adventure)
Long ago, a powerful saint gathered dozens of the world’s most malignant forces of evil and locked them away in his far-flung warrens behind magically sealed doors. Today someone opened a door....
It is a dynamic adventure full of intrigue, twists, and magic. And The Banewarrens is more than just rooms of foul creatures to bash. Characters race against evil adventurers who seek the banes for themselves. With every action, the heroes risk loosing even more hideous forces upon an unsuspecting world. While some may claim to be their allies, amid this deadly labyrinth both figurative and literal: Who can they really trust?
2) The Siege of Durgam’s Folly
Durgan’s folly sit at theedge of thekingdom, an embattled outpost against the evil creatures of the wild. You travel with a caravan to that distant fortress, transporting a mysterious cargo. But as you approach your destination, something is amiss. A local hamlet is in ruins. Strange creatures patrol the land. Has the famed fortress finally been overthrown?
3) The Tearing of the weave
Beyond the prisitne façade of the temple of Mystra, a sinister conspiracy threatens the future of Cormyr. PRofacte acts within the temple hearken to a mounting threat in the Vast Swamp. Adventurers must cross in the plane of Shadow to unlock the truth about this growing Darkness in time to thwart an attack against Cormyr and the goddess of magic herself.
4) Attack on Myth Drannor
Where elves once built the shining city of Myth Drannor, demons and devils now prowl in search of prey. Ancient evil slumbers beneath mossy stones, waiting for those foolish enough to venture within its grasp. Swordsmen, rogues and wizards have all met their end within the walls of Myth Drannor. But the lure of the city’s magical treasures still draw heroes and villains alike to tempt death or worse.
Drawn by the dream of limitless magical power, the cult of the Dragon has carved out a secret stronghold in the heart of the ruins. Using the power of a corrupted pool of radiance, the Cultist stand poised to attain their goal if subjugating the entire Realm. Unless a group of brave heroes can stop them first ….
5) Fortress of the Yuan-ti
Evil Yuan-ti conspire to destroy a kingdom using dark rituals and an all powerful ritual. Only a group of fearless heroes can stop them ….
6) Pharaoh (The classic AD&D Adventure
Condemned to wander the desert wilderness, the ghost of Amun-re pleads with adventurers to free his cursed soul, but no one has ever returned from his ancient pyramid – wil you?
7) Red Hand of Doom
War is gathering in the dry brown h ills known as the wyrmsmoke Mountains.A5midsummer settles over the land , smorher tng everything in heat and dust, the fierce warriors of the Kulkor Zhul-"People of the Dragon" in the hobgoblin tongue-gather beneath the dreaded Red Hand banner, ready to sweep down our of the Wyrmsmokes and conquer the human lands below. Your player characters face an onslaught of fire and steel the likes of which few have ever seen.
8) Expedition to Castle Ravenloft
A dark shape emerges from the shadow of Castle Ravenloft. A flash of lightning reveals the sneering countenance of Count Strahd von Zarovich. His eyes burn with eternal hunger and contempt for life. From a narrow balcony, he peers out into the drizzling twilight at the few sad light of the village below and mutters a single name “Ireeena …”
Long ago, a powerful saint gathered dozens of the world’s most malignant forces of evil and locked them away in his far-flung warrens behind magically sealed doors. Today someone opened a door....
It is a dynamic adventure full of intrigue, twists, and magic. And The Banewarrens is more than just rooms of foul creatures to bash. Characters race against evil adventurers who seek the banes for themselves. With every action, the heroes risk loosing even more hideous forces upon an unsuspecting world. While some may claim to be their allies, amid this deadly labyrinth both figurative and literal: Who can they really trust?
2) The Siege of Durgam’s Folly
Durgan’s folly sit at theedge of thekingdom, an embattled outpost against the evil creatures of the wild. You travel with a caravan to that distant fortress, transporting a mysterious cargo. But as you approach your destination, something is amiss. A local hamlet is in ruins. Strange creatures patrol the land. Has the famed fortress finally been overthrown?
3) The Tearing of the weave
Beyond the prisitne façade of the temple of Mystra, a sinister conspiracy threatens the future of Cormyr. PRofacte acts within the temple hearken to a mounting threat in the Vast Swamp. Adventurers must cross in the plane of Shadow to unlock the truth about this growing Darkness in time to thwart an attack against Cormyr and the goddess of magic herself.
4) Attack on Myth Drannor
Where elves once built the shining city of Myth Drannor, demons and devils now prowl in search of prey. Ancient evil slumbers beneath mossy stones, waiting for those foolish enough to venture within its grasp. Swordsmen, rogues and wizards have all met their end within the walls of Myth Drannor. But the lure of the city’s magical treasures still draw heroes and villains alike to tempt death or worse.
Drawn by the dream of limitless magical power, the cult of the Dragon has carved out a secret stronghold in the heart of the ruins. Using the power of a corrupted pool of radiance, the Cultist stand poised to attain their goal if subjugating the entire Realm. Unless a group of brave heroes can stop them first ….
5) Fortress of the Yuan-ti
Evil Yuan-ti conspire to destroy a kingdom using dark rituals and an all powerful ritual. Only a group of fearless heroes can stop them ….
6) Pharaoh (The classic AD&D Adventure
Condemned to wander the desert wilderness, the ghost of Amun-re pleads with adventurers to free his cursed soul, but no one has ever returned from his ancient pyramid – wil you?
7) Red Hand of Doom
War is gathering in the dry brown h ills known as the wyrmsmoke Mountains.A5midsummer settles over the land , smorher tng everything in heat and dust, the fierce warriors of the Kulkor Zhul-"People of the Dragon" in the hobgoblin tongue-gather beneath the dreaded Red Hand banner, ready to sweep down our of the Wyrmsmokes and conquer the human lands below. Your player characters face an onslaught of fire and steel the likes of which few have ever seen.
8) Expedition to Castle Ravenloft
A dark shape emerges from the shadow of Castle Ravenloft. A flash of lightning reveals the sneering countenance of Count Strahd von Zarovich. His eyes burn with eternal hunger and contempt for life. From a narrow balcony, he peers out into the drizzling twilight at the few sad light of the village below and mutters a single name “Ireeena …”