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Post by Ilya on May 13, 2010 22:35:33 GMT 1
The dwarf's persistence is rewarded by more rubble falling off the wall, and a chunk falls off, allowing passage, and the option to see through. What is revealed is not very pleasant, however: there is a large, stone hand waiting on the other side, and it had not been there before. Very shortly after the rock dust settles, the rock floor next to it begins shifting, too, and a second arm erupts from it.
Theodorre, Alyanna, you get to change your actions for the round. Action stopped here - Theodorre - Alyana - Taliea - Barendd - Your host While it is now possible to get through the wall, it is not entirely destroyed, and it still requires a (albeit significantly easier) Escape Artist check.
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Post by achinca on May 17, 2010 16:59:53 GMT 1
Alyana yells in fury "That crazy apprentice is animating the earth, creating golem or other monstruosity. He needs to be stopped. Where is that crazy man?"
She looks around and does not seem him. "Show yourself, you piny little wizard and stop this insanity. We will bring you back to your master and he will decide what to do with you. IF not feel my wrath."
She casts a dispel magic at the gigantic hands and arms, hoping to negate the spell.
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Post by Ilya on May 17, 2010 17:42:07 GMT 1
Um... I can't see "Dispel Magic" anywhere on Alyana's spell list.
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Post by She-Elf on May 17, 2010 21:41:53 GMT 1
Taliea's first instinct would be to reach for her sword, but she's not willing to risk using it against a creature made of stone. Instead she reaches for her bow, and one of her magical Sleep Arrows, hoping to stall the apprentice. She holds the bow, arrow nocked. Ready to release the arrow as soon as she catches a glimpse of him.
Init: 1d20+8=10 lol
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Post by achinca on May 17, 2010 21:42:56 GMT 1
Um... I can't see "Dispel Magic" anywhere on Alyana's spell list. Good Catch - Will teach me a lesson for not updating my character sheet.
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Post by achinca on May 17, 2010 21:43:48 GMT 1
Alyana stops moving her hand and hold her holy symbol trying to cast the Dispell Magic spell until she realizes that she did not memorize it that morning.
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Post by nodaisho on May 18, 2010 13:13:44 GMT 1
Barrend steps forward, bringing himself close enough to reach the golem. "Attack it before it finishes coming out!" he says, and asks for Alyana to move so he has a clear path through the hole to attack it.
5 foot step closer to the wall, assuming I can attack through it. Otherwise, stay back and keep attacking the wall. Attacks: If attacking the wall, power attack six, otherwise power attack 2. 1d20+11=29, 1d20+6=8 = 27,6 if attacking the stone arms, or 24, 2 if attacking the wall. Damage: 2d4+8=12, 2d4+8=13 +4 to each if attacking arms, +12 to each if attacking wall.
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Post by achinca on May 18, 2010 17:38:56 GMT 1
Alyana moves out of the way to let the enlarged Barrend bring in chaos.
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Post by Ilya on May 20, 2010 23:11:15 GMT 1
Room is made for the gigantic Drawf to move his large frame into the fight and swing his weapon, twice, rapidly. The first swing just goes in a completely wrong direction, it's difficult to see it's even an attack at all. The second attack, a long lunge, allows the Dwarf to reach through the gap he has just created and do some damage to the hand. While the heroes make room and allow Barendd to do his thing, Taliea readies an arrows and bides her time and the party's Cleric attempt to cast a spell, but belatedly realizes she doesn't have it readied, the wizard stares off into the distance disinterestedly. More spell-weaving can be heard from the next room. " Your wrath? What are you people, stupid? You're breaking into my home here, ruining research, and then you have the nerve to have 'wrath'?!" the host begins to audibly lose his temper. " Leave me alone or you will not get away with this!"
She-elf, there is already an initiative order... Action stopped here - Theodorre - Alyana - Taliea - Barendd - Your host
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Post by achinca on May 21, 2010 17:45:20 GMT 1
"You have gone mad wizard. Your master asks us to check on you and bring you back. All you do is put obstacles in our path and run away from us. You are either insane or possessed. Show your good will by stopping this golem insanity or by Corellon Larethian, we will stop you."
OOC: Not sure what Alyana can do. If she can see the wizard, she will put darkness or spiritual weapon on him. If she cannot see him, she will hit the broken wall to make it easier for the group to travel through.
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Post by nodaisho on May 25, 2010 8:40:05 GMT 1
If nobody tries to make it through the hole in the wall, Barrend decided to try to enlargen it, hoping to make it possible for others to get in close enough to damage the golem. Otherwise, he attacks the golem if his line of attack is clear, the wall if that line of attack is clear, or just waits if he has no safe attack to make.
Attacks: Same as before, PA 6 on wall, PA 2 on golem. 1d20+11=16, 1d20+6=8Damage: 2d4+8=14, 2d4+8=11 + 4 on each against the golem, +12 on each against the wall.
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Post by She-Elf on May 25, 2010 20:56:06 GMT 1
OOC: I'm holding my action til I can use the sleep arrow on the apprentice and leaving the golem for those with heavier weapons.
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Post by Ilya on May 25, 2010 23:39:49 GMT 1
It's not a golem. As I said earlier, Very shortly after the rock dust settles, the rock floor next to it begins shifting, too, and a second arm erupts from it. So it's a rock arm that has erupted from the ground and is now growing from the ground.
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Post by She-Elf on May 27, 2010 21:39:29 GMT 1
OK, well it's made of rock, so I'm still not using my sword on it. I'm waiting for a glimpse of the apprentice, so I guess if Barrend keeps working on making the hole bigger that would help me out.
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Post by puffthemagicdragon on May 27, 2010 22:13:35 GMT 1
Theodorre tries to peek thru the hole to see if he can see anything. He thinks to himself, how it wouldn't do any good to send his familiar in, when they still can't do anything at the moment anyway.
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