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Post by achinca on Feb 16, 2010 15:48:29 GMT 1
Alyana looks at the cave, trying to get an idea of what is actually hapening in this cave. She feels her adventurer blookd boiling with the excitement of resolving a mystery.
She slowly moves towards the rock looking for anything out of the ordinary. She makes her way near the door (R26) and tells Barrend "I think it is time you show that legendary dwarf strength. But do not worry if you need my weak elven woman elf help. I won't tell anyone."
She looks at Theo Theo, do you see or sense magic around here
Aid another: Barrend: 1d20 = 11 (just made it)
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Post by puffthemagicdragon on Feb 16, 2010 20:11:43 GMT 1
Looking all around the large area, Theodorre is surprised at what they have stumbled upon. After listening to Alyana, the mage takes out his wand again, concentrating to see if he can find any traces of magic in this room, especially the doors.
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Post by Ilya on Feb 17, 2010 18:48:39 GMT 1
There are no traces... the entire room, it seems, is magical. Everything, from the massive rock walls to the moss on the ground, seems to be permeated with powerful magic. A few rounds of concentration allow the magician to recognize that this magic is exactly like the magical aura he detected earlier, around the obstacle they crossed. While he is watching the layers of magic interact inside the rock, the others wait, and some inspect their surroundings. While the environment seems calm and quiet to everyone, Taliea's ears pick a sound out of the silence that, she thinks, cannot be simple dripping water. To her, it sounds like metal hitting metal.
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Post by achinca on Feb 17, 2010 22:08:30 GMT 1
Taliea, where does the sounds come from? It is from the other side of the doors? And what kind of metal sound is it? Hammering? screeching?
The elf cleric seems eager to get move information on the situation at hand.
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Post by puffthemagicdragon on Feb 17, 2010 22:14:58 GMT 1
"Whoa, magic is everywhere." Theo says as he looks around the large caveroom or roomcave.
"Can we open the doors? Are they locked or what?"
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Post by Ilya on Feb 17, 2010 22:42:29 GMT 1
The sound is difficult to locate, but a few moments of silence allow to determine that, apparently, it is coming from beyond the doors. It's a quiet tapping, and could easily be taken for the occasional, irregular dripping of water. In fact, it may very well be that, but to the adventurers, any sound can easily be interpreted as the movements of foes. So can this one.
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Post by achinca on Feb 17, 2010 23:11:14 GMT 1
Alyana's excitement increases as she thinks that adventure and treasure might be behind these doors. "Come on Barrend, let's open these doors!
roll from previous post: aid another: 1d20 = 11
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Post by nodaisho on Feb 18, 2010 5:38:57 GMT 1
Barrend grabs at the spot where the hidden door should open and pulls, but can't get a very good grip on the slip rock. 1d20+4=12 + 2 for aid another = 14.
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Post by puffthemagicdragon on Feb 18, 2010 15:55:33 GMT 1
Trying to help, Theodorre goes over to stand behind Barrend, find some spots to grab hold of and try and assisst him in moving the stone slab.
1d20=7, grrr
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Post by She-Elf on Feb 18, 2010 17:46:36 GMT 1
Taliea muscles in with the others, helping to open the huge heavy doors.
Aid Another Strength +2=19 \o/
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Post by Ilya on Feb 18, 2010 17:56:16 GMT 1
Even with the combined strength of Theodorre, Alyanna and the mighty Barendd, the heavy stone slab refuses to slide over the ground.
The door isn't hidden, they're just made of natural rock that looks vaguely like a door. Well, as far as rock can be natural while overflowing with magic.
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Post by achinca on Feb 18, 2010 22:08:57 GMT 1
Alyana is frustrated by the resistance of the door. "Why won't the stupid door move? This is so annoying? May be if we hit it hard it will break or whatever is on the other side will open it?"
She raises her mace, ready to strike the door.
OOC: Where is the rogue when you need it to look for a mechanism to open the door.
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Post by Ilya on Feb 18, 2010 23:51:33 GMT 1
There seems to be some confusion about the nature of the obstacle. These are doors made entirely out of rock. Just normal, massive stone. It's like a giant rock slab, placed vertically, with protrusions that it can turn around. It is 1) very, very, very heavy, and 2) placed very tightly against the surrounding stone. I've quickly whipped up an image, maybe that'll help. Imagine this actually looks like a rough rock. If taken out of their places in the wall, they would look roughly like this: Also, 25XP for the first to guess how I made that. Two guesses per person.
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Post by achinca on Feb 19, 2010 21:44:19 GMT 1
Guess #1: A rorshack test card Guess #2: A picture from a tornado storm clouds
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Post by She-Elf on Feb 21, 2010 16:42:07 GMT 1
"Perhaps..." Taliea begins slowly, wiping the sweat from her brow after the strain of pushing against a seemingly immobile object, "the doors are held in place magically and no amount of physical effort will move them." "Theo, do you know a way to dispel the magic if that were the case?"
Ilya, my first guess would also be a pic of storm clouds, but Achinca beat me to that. Second guess would be watercolour paint, which you've then duplicated using photoshop or similar.
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