|
Post by Ilya on Jun 14, 2011 23:49:37 GMT 1
First off, allow me to apologize. The exams are really keeping me busy. So if I don't pose, Achinca, feel free to take over Kerraur. I'll try to stay up to date.
Also, how many more enemies can we see? From the ease with which you dropped one of the spell-casters, I think I could blow a MM and drop another.
|
|
|
Post by achinca on Jun 15, 2011 1:41:18 GMT 1
Ilya, no sweat. We all understand finals and the impact on free time.
In term of playing Kerraur, I want to make sure I do not waste any of his spells. He might need them later.
There are three soldiers, a dead burning Rathwill and two apprentices wizards visible. There is more behind.
|
|
|
Post by Talon on Jun 15, 2011 13:40:06 GMT 1
I thought the dude in front of the Padre was on fire? If not.. disregard my last post... I meant my in game post.. I was a little confused and I had tried looking at the map on my phone.... But thats ok.. I'll just play it out from here.. I think I got it all straight now.... I was trading places with Padre and didn't attack because I thought the dude right in front of him was on fire.
|
|
|
Post by puffthemagicdragon on Jun 15, 2011 14:36:46 GMT 1
No, the dude in front of you, dragen, is a soldier, the mage was at the bottom of the steps and I threw it at him. I think there are 2 soldiers right in fornt of you, and 2 mages behind them, maybe more further down the steps.
My question is why are people plugging the way in. All that does is get the crap beat out of that person while everyone else stands around. When someone stands right at the top, plugging the way in, Ryx cant do one thing.
My suggestion is let the soldiers in the room, we can beat the crap out of them. There are what 6 of us, if we cant beat 3 soldiers there's a problem. Someone hold there action, and once 2 or 3 come in, step out and cut them off. Kerraur could use his MM on the apprentice wizards, while Ryx, valandir, dragen and even padre can beat up on the soldiers. This plugging the hole doesn't make any sense to me. if someone doesn't mind taking the heat from flame spells, they can be flanked for a round or two. But we have to let some in, if we're gonna beat them. And that even leaves Sirali unacounted for, she can help where needed, dont forget she can also turn into a panther and do some damage.
Ilya just remember the highest level necromancer, I think, is still on the roof chanting, so save something for him.
|
|
|
Post by achinca on Jun 15, 2011 15:30:02 GMT 1
I thought the dude in front of the Padre was on fire? If not.. disregard my last post... I meant my in game post.. I was a little confused and I had tried looking at the map on my phone.... But thats ok.. I'll just play it out from here.. I think I got it all straight now.... I was trading places with Padre and didn't attack because I thought the dude right in front of him was on fire. Talon, sorry, I missed that comment. Too late. I guess you are keeping Dra'gen in the fire. Remember that your armor will heat and deal additional damages and people cannot heal you unless they want to risk losing a spell ie. do a fortitude/concentration check to ensure you can touch a burning man.
|
|
|
Post by achinca on Jun 15, 2011 15:31:36 GMT 1
No, the dude in front of you, dragen, is a soldier, the mage was at the bottom of the steps and I threw it at him. I think there are 2 soldiers right in fornt of you, and 2 mages behind them, maybe more further down the steps. My question is why are people plugging the way in. All that does is get the crap beat out of that person while everyone else stands around. When someone stands right at the top, plugging the way in, Ryx cant do one thing. My suggestion is let the soldiers in the room, we can beat the crap out of them. There are what 6 of us, if we cant beat 3 soldiers there's a problem. Someone hold there action, and once 2 or 3 come in, step out and cut them off. Kerraur could use his MM on the apprentice wizards, while Ryx, valandir, dragen and even padre can beat up on the soldiers. This plugging the hole doesn't make any sense to me. if someone doesn't mind taking the heat from flame spells, they can be flanked for a round or two. But we have to let some in, if we're gonna beat them. And that even leaves Sirali unacounted for, she can help where needed, dont forget she can also turn into a panther and do some damage. Ilya just remember the highest level necromancer, I think, is still on the roof chanting, so save something for him. Puff, the idea behind the plug was to avoid being run over by too many ennemies. Now that the ranks have thinned out, may be we can let them in, although you are not sur how many are left .....
|
|
|
Post by Talon on Jun 15, 2011 16:00:08 GMT 1
Puff.. your right, good point. ok.. next round I'm gonna have Dra'gen fall back.. he's getting incinerated anyways.
|
|
|
Post by Talon on Jun 15, 2011 16:05:44 GMT 1
Puff...
standing in a flame spell or stepping into fire seems an awefully lot like meta-gaming to me. Doesn't matter if someone is right beside you healing you. I just don't see it actually happening.
He didn't step into the flame.. the flame came after he moved and everything happened simultaneously. As far as he's concerned, he is attacking and then getting outta the fire. The adrenaline is full tilt and adrenaline turns off pain receptors so you don't feel pain right away, so it prolly took a few seconds to realize the fire was back...
|
|
|
Post by puffthemagicdragon on Jun 15, 2011 18:07:59 GMT 1
Talon, I uncerstand the fire came after he moved into that spot. I was actually thinking of a few rounds back i think somebody intentionaly stepped into the flaming sphere, although I could be wrong.
My thought have always been we only leave either 2 or 3 squares open, the soldiers can come onto this landing but only 2 or 3. They have to overrun us for any more to come, and I dont guess that can happen, cause we already tried todo something like that, puching them down the steps.
example would be, which is what we did in the begining, we take up H30, I30, j30, and Ryx was at K31. That only leaves them H31, I31 and J31 to step in. Basicly a line of them and a line of us, except we have healers behind us.
|
|
|
Post by achinca on Jun 15, 2011 20:56:11 GMT 1
Padre is willing to move back although he is worried Dra'gen might not make it if he stays in the flaming sphere.
|
|
|
Post by achinca on Jun 15, 2011 20:59:21 GMT 1
Talon, are you keeping Dra'gen in the flame?
Also, I will give some time for codeslinger to post.
|
|
|
Post by Ilya on Jun 15, 2011 21:00:06 GMT 1
I'd suggest H30 - I 30 - I 31. Possibly nobody at I 30. That way it's 3 (or 2) on 1.
|
|
|
Post by puffthemagicdragon on Jun 15, 2011 21:27:28 GMT 1
Come on you've got to be kidding. 3 against 1. Ryx does have some honor, he wont do that. Thats pretty sad if it takes 3 against 1 for us to win. These guys arent even half our equal.
And as I said before we cant take forever trying to beat up one bad guy at a time, we're suppose to be saving people who are being turned into zombies now.
I don't know about anyone else, but Ryx isnt a puss, he'll fight one of these soldiers by himself.
plus unless these guys INT is very low, Ilya would you walk onto a landing where there is room for only you and not your comrades, while 3 warriors are smiling, hefting their weapons, waiting for you to step up so they can beat the crap out of you? Just saying....
|
|
|
Post by Ilya on Jun 15, 2011 21:48:26 GMT 1
1. It's not necessary, but it will make the fight easier on us. And that's the whole point of a chokepoint, one of the most basic tactics one can imagine. Honor? What are you going to do with that honor when because of that decision we're dying, or out of healing, when the difficult stuff comes our way?
2. So? What'll take less time, beating a villain up one on one, or just trouncing one with three people then moving on?
3. I'm sure they'll let him wade into their midst and taken them all on, on his own, if he asks nicely. There's 'not a puss' and there's reckless endangerment. There is a place and a time to throwing down a gauntlet in front of someone and dueling to the death at dawn, but a skirmish with them while you're breaking into their fortress is not that time nor that place.
4. Or they can be shot by Valandir's bow. Their call really. (also, that would be a Wis thing, not an Int thing.)
|
|
|
Post by Talon on Jun 16, 2011 14:19:53 GMT 1
Talon, are you keeping Dra'gen in the flame? Also, I will give some time for codeslinger to post. Not at all.. was just waiting till my next turn to fall back
|
|