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Post by puffthemagicdragon on Mar 23, 2011 20:52:10 GMT 1
"Then let's just walk in." the elf says as he looks to Padre. "Get going prisoner." Ryxikor tells Keraur as he gives him a small shove, "I could get use to this." he says as he gives his avian companion a wink. Ryxikor walks with his dagger hidden inside the folds of his cloak. Once they enter the building, Ryx quickly looks around taking in all he can.
sleight of hand (hiding dagger): 1d20(8)+11=19 spot: 1d20(14)+3=17 listen: 1d20(5)+5=10
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Post by achinca on Mar 24, 2011 13:58:39 GMT 1
The group wearing the cultists’ cloak and encircling Kerraur opens the two iron-bound doors of the entrance of the Tower of Bones. Immediately, a smell of decay assails their nostrils. Padre feels his holy symbol, which he is hiding under his armor, tingling. Evil is definitively at work here.
The doors open on a rectangular chamber with a flight of stairs going up and one going down. There are one door on the west wall, and one door on the east wall. A pair of soldiers guard each door.
Visibly bored, the soldiers ask “What business do you have in the Tower?”
Here is a veru crude map. Sx is a soldier. su is stairs going up. sd is stairs going down. D is door. The other letters are the heroes. ... are open space.
___________ | .......|su|sd| |S1............ | D............ S3| |S2........... D | ........... S4| | ............... | | ...... R ..... | |___ DKSa __| ....... PSi......
Now doing a map like that shows dedication!!!!!
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Post by puffthemagicdragon on Mar 24, 2011 14:11:03 GMT 1
"We captured this here birdman." Ryxikor says with a smirk as he jabs his thumb over his shoulder, trying to show as much disdain for the 'prisoner' to keep up the charade.
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Post by achinca on Mar 24, 2011 14:51:33 GMT 1
The soldiers look at Kerruar 'I wonder if his wings taste like chicken wings".
He laughs at his stupid joke and adds " You know where to bring him, it whatever "
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Post by Ilya on Mar 24, 2011 15:06:42 GMT 1
"This here birdman" makes an effort to look beaten, angry, and makes an attempt to look like he fails to appear defiant in face of imminent death and zombification.
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Post by puffthemagicdragon on Mar 24, 2011 17:22:03 GMT 1
"Hahaha hahaha." Ryxikor laughs at the terrible joke, "They look kind of puny, I think you'd still be hungry afterwards. Hahah hahaha" he says in return already making his way across the room to the stairs going to the lower levels. Ryx, realizing that the anticipation is causing him to slightly hold his breath, hopes he remembered correctly what the gnome said.
bluff: 1d20(16)+9=25, just in case it's needed
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Post by Talon on Mar 24, 2011 19:10:57 GMT 1
As Ryx enters Dra'gen takes a deep breath to calm his nerves. Noting Ryx's disdainful tone regarding Kerraur, Dra'gen takes his cue and gives the Avian a look that mirrors Ryx's tone.
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Post by She-Elf on Mar 24, 2011 22:52:36 GMT 1
Sirali follows the others, keeping quiet as she usually does. She keeps an eye on Kerraur, pretending to be ready incase he tries to make a run for it. She remembers that Tarbash told them Robalend was being kept in one of the lower levels and is confident that Ryxikor is leading them the right way.
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Post by achinca on Mar 25, 2011 13:57:39 GMT 1
Kerraur plays the part of the angry humiliated prisoner quite well. Ryxikor laughs at the stupid joke and jokes back with the soldiers. He correctly guess to take the stairs down. Dra’gen and Sirali play their part as the cultists guard. As the group passes the soldiers, Padre says For the Dragon . The soldiers replies “Praise the Dragons ”
These stairs terminate in a dark-smelling room with several doors and hallways. There are two on the east walls, two on the south wall and two on the west wall. One of the doors to the west looks to have been recently modified with a large bar to hold it shut, while the closest door to the east is decorated with a symbol of a laughing crowned skull in front of a hexagon.
Padre shakes his head. ‘ This is no good. This is symbol of Velsharoon, the God of Necromacers.
_______________ D...............| |.....su.......D |................| |................| D...............| |................| |................D |................| |....D....D...|
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Post by puffthemagicdragon on Mar 25, 2011 14:39:59 GMT 1
Ryxikor, glad they made it so far without incident, looks around the room, "Hmm, no other way in or out." The elven fighter rogue doesn't want to waste time, considering the place they are in, and moves to the door in the western wall, not the modified door. He then bangs on the door, not loud enough for the guards to hear upstairs and waits for a response. Ryx motions with his hands for the others to follow suit on the other doors, "I would wait on those two." indicating the two different doors.
As he knocks on the door, he whispers, "Robalen, your cousin sent us."
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Post by Talon on Mar 25, 2011 16:49:02 GMT 1
Dra'gen will follow suit on the unmarked door on the east wall, again not loud enough for the guards upstairs to hear
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Post by achinca on Mar 25, 2011 19:52:06 GMT 1
Ryxikor knocks on the south-west door and whispers a message for Robalend. Dra’gen does the same thing on the south east door. The door in front of Dra’gen stayed closed but the door in front of Ryxikor opens.
Immediately the smell of death, decay, and blood is stronger in this room than elsewhere. The main feature is a stone table in the center of the room. Some sort of humanoid creature is on it, although exactly what kind is hard to determine because it has been skinned , and some of its musculature has been removed. The person responsible is a robed man with a very ugly face. Standing in the near part of the room (by the door) is a guard, with four zombies on the opposite side. The robed man frowns. "Only intruders or utter fools would come in here without permission, and the Cult of the Dragon needs neither." He nods to his companions. "Kill them."
Padre tells his teammates ‘ We need to make sure we are quiet and that no one escape
Roll initiative.
OOC: Map to follow tonight. OOC2: Please note that what you do next can simplify or complicate things significantly for the party.
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Post by achinca on Mar 25, 2011 23:09:43 GMT 1
MAp:
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Post by puffthemagicdragon on Mar 28, 2011 11:38:57 GMT 1
As soon as the door opens and Ryxikor hears "Kill them!" the elf springs into action. Ryx steps into the doorway and stabs out, attacking the guard. He then moves into the room, drawing his rapier, hoping the guard engages him, letting the others easy acces inside.
"After I kill you, we're gonna kill every cult member here." Ryx whispers harshly, trying to goad the guard into following and engaging him in combat.
sleight of hand (dagger): 1d20(7)+11=18 init: 1d20(15)+3=18 HP: 29 AC: 20
free action: 5'step to F9 standard action: attack guard with dagger move action: 20' to E6, and draws rapier attack: 1d20(13)+8=21 damage: 1d4+1, does he get dex bonus?
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Post by Talon on Mar 28, 2011 15:59:25 GMT 1
After all they have been through, Dra'gen is ready for anything. Reacting almost instinctively, Dra'gen slips in after Ryx with an eerie red glow of a bastard sword held between His hands.
====== Moving to E8 after Ryx moves to E6 and draws the guard towards him
Figures.. one of the only natural 20's I throw and it's init... If AC: 19 HP: 39
Init- Roll(1d20)+0: 20,+7 Total:27
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