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Post by puffthemagicdragon on Jul 12, 2011 18:19:15 GMT 1
btw, Talon already posted. His post is before the map, i think
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Post by achinca on Jul 12, 2011 18:50:44 GMT 1
My mistake. Good catch Puff. Sorry about the delay.
Working on a post right now.
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Post by codeslinger on Jul 13, 2011 12:48:19 GMT 1
Can I have a map, please? Didn't she step into the room?
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Post by achinca on Jul 13, 2011 13:18:51 GMT 1
She has not moved. Dra'gen is in J31, Padre in I28, Valandir in I31 and Sirali in J28. Ryxikor is in H28.
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Post by puffthemagicdragon on Jul 13, 2011 14:13:46 GMT 1
She hasn't moved, but think, why should she. She's probably not stupid, she prob won't come farther onto the landing unless she has to, because that would make her more vulnerable. This is why I sugested the grapple attempt.
Don't be scared of her, she can't have very many high level spells and she just used one on Ryx. Speaking of which, being a mage she doesn't have that many HP, ya'll just beat the crap out of her which I think just about took away the HP she stole from Ryx.
Hopefully Sirali will hit Ryx again with the wand. One thought is, Sirali drop the wand, turn into panther and kill the necromancer. Padre scoop up the wand and do some healing with it. She Elf might like to see her panther kill the mage.
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Post by puffthemagicdragon on Jul 13, 2011 15:00:40 GMT 1
One way to look at it, the people with the most HP should attack her while the others get healed.
Ryx, Avandir, Padre, and maybe Keraur all need healing.
Can't the panther grapple? Maybe Sirali can grapple her. With a panther latched onto her, maybe the mage will come into the landing rather than fall down the steps.
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Post by achinca on Jul 13, 2011 17:47:45 GMT 1
Puff, thanks for noticing that I try to incorporate intelligence and tactical abilities in my NPC. A grunt will rush into a fight while a magician might think about the wisdom of such a strategy.
Using Sirali as a panther is not a bad idea. It is loyal to the spirit of how She-Elf played her. I just need to research about druids and panther.
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Post by puffthemagicdragon on Jul 15, 2011 14:38:23 GMT 1
Friday yea, if Achinca isn't too busy at work, maybe we'll get a post today. Hopefully, the female necromancer goes down this round or next. I want to see who and what is on the roof, that'll be an awesome fight. Kerraur should do awesome then, flying around casting spells. Could Keraur fly by and kick someone off the roof?
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Post by achinca on Jul 15, 2011 21:01:44 GMT 1
All right, I think I have time to put a post in. Working on it right now.
Yes flying is a normal move for a flying creature. At least, I think so. I will have to research that too.
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Post by puffthemagicdragon on Jul 15, 2011 21:46:17 GMT 1
How do we do this? do we all just rush out onto the roof at the same time? any ideas?
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Post by achinca on Jul 16, 2011 0:21:58 GMT 1
Padre and Sirali vote to go up and save the gnome and the Jaspervik citizen left.
But feel free to ignore them ..... at your own risk .. insert evil DM laugh....
Honestly, I will go with the majority.
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Post by puffthemagicdragon on Jul 16, 2011 11:06:26 GMT 1
Well yes, thats what we're gonna do. Go to the roof to save the gnome and the others.
I was asking how? Do we, Butch Cassidy and Sundance Kid it, all just rush out togther?
We still have the cloaks on, maybe Ryx and Valandir can rush out, like cultists, yelling the tower has been overrun, then maybe they could get an attack in. The others could come out one round later.
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Post by puffthemagicdragon on Jul 16, 2011 16:18:32 GMT 1
A thought, Achinca maybe you could go ahead and post a map of the roof, that way we can make a full post including our position on the map.
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Post by achinca on Jul 16, 2011 22:05:53 GMT 1
you cannot see a map of the roof unless you are on the roof.
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Post by puffthemagicdragon on Jul 17, 2011 18:12:06 GMT 1
yeah but we have to know where to move when we get on the roof. Do you want us all to pile next to the top steps until we see the map, so we're an easy target for the first round? When Ryx gets up there he will want to move left or right. Or I guess you can cut the round in half, we can move up, what 10-15 feet to the roof, get a map up, then we can finish our movements. Thats alot of work for one round of action.
My opinion on moving to the roof. Most HP first, thats Dragen, then Valandir, then Padre, and Ryx. Kerraur can fly out at any time, and Sirali can bound out as a panther at any time.
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